ROOT
6.13/01
Reference Guide
ROOT
Math
AxisAngle
ROOT::Math::AxisAngle Member List
This is the complete list of members for
ROOT::Math::AxisAngle
, including all inherited members.
Angle
() const
ROOT::Math::AxisAngle
inline
Axis
() const
ROOT::Math::AxisAngle
inline
AxisAngle
()
ROOT::Math::AxisAngle
inline
AxisAngle
(const AnyVector &v, Scalar angle)
ROOT::Math::AxisAngle
inline
AxisAngle
(IT begin, IT end)
ROOT::Math::AxisAngle
inline
AxisAngle
(const OtherRotation &r)
ROOT::Math::AxisAngle
inline
explicit
AxisVector
typedef
ROOT::Math::AxisAngle
Distance
(const R &r) const
ROOT::Math::AxisAngle
inline
fAngle
ROOT::Math::AxisAngle
private
fAxis
ROOT::Math::AxisAngle
private
GetComponents
(IT begin, IT end) const
ROOT::Math::AxisAngle
inline
GetComponents
(IT begin) const
ROOT::Math::AxisAngle
inline
GetComponents
(AnyVector &axis, Scalar &angle) const
ROOT::Math::AxisAngle
inline
Inverse
() const
ROOT::Math::AxisAngle
inline
Invert
()
ROOT::Math::AxisAngle
inline
operator!=
(const AxisAngle &rhs) const
ROOT::Math::AxisAngle
inline
operator()
(const XYZVector &v) const
ROOT::Math::AxisAngle
operator()
(const DisplacementVector3D< CoordSystem, Tag > &v) const
ROOT::Math::AxisAngle
inline
operator()
(const PositionVector3D< CoordSystem, Tag > &p) const
ROOT::Math::AxisAngle
inline
operator()
(const LorentzVector< CoordSystem > &v) const
ROOT::Math::AxisAngle
inline
operator()
(const ForeignVector &v) const
ROOT::Math::AxisAngle
inline
operator*
(const AVector &v) const
ROOT::Math::AxisAngle
inline
operator*
(const Rotation3D &r) const
ROOT::Math::AxisAngle
operator*
(const AxisAngle &a) const
ROOT::Math::AxisAngle
operator*
(const EulerAngles &e) const
ROOT::Math::AxisAngle
operator*
(const Quaternion &q) const
ROOT::Math::AxisAngle
operator*
(const RotationZYX &r) const
ROOT::Math::AxisAngle
operator*
(const RotationX &rx) const
ROOT::Math::AxisAngle
operator*
(const RotationY &ry) const
ROOT::Math::AxisAngle
operator*
(const RotationZ &rz) const
ROOT::Math::AxisAngle
operator*=
(const R &r)
ROOT::Math::AxisAngle
inline
operator=
(OtherRotation const &r)
ROOT::Math::AxisAngle
inline
operator==
(const AxisAngle &rhs) const
ROOT::Math::AxisAngle
inline
Pi
()
ROOT::Math::AxisAngle
inline
private
static
Rectify
()
ROOT::Math::AxisAngle
RectifyAngle
()
ROOT::Math::AxisAngle
private
Scalar
typedef
ROOT::Math::AxisAngle
SetComponents
(IT begin, IT end)
ROOT::Math::AxisAngle
inline
SetComponents
(const AnyVector &v, Scalar angle)
ROOT::Math::AxisAngle
inline
XYZVector
typedef
ROOT::Math::AxisAngle