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Reference Guide
TVector3 Member List

This is the complete list of members for TVector3, including all inherited members.

Angle(const TVector3 &) constTVector3
CosTheta() constTVector3inline
Cross(const TVector3 &) constTVector3inline
DeltaPhi(const TVector3 &) constTVector3inline
DeltaR(const TVector3 &) constTVector3
Dot(const TVector3 &) constTVector3inline
DrEtaPhi(const TVector3 &) constTVector3inline
Eta() constTVector3inline
EtaPhiVector() constTVector3inline
fXTVector3private
fYTVector3private
fZTVector3private
GetXYZ(Double_t *carray) constTVector3inline
GetXYZ(Float_t *carray) constTVector3inline
Mag() constTVector3inline
Mag2() constTVector3inline
operator!=(const TVector3 &) constTVector3inline
operator()(int) constTVector3inline
operator()(int)TVector3inline
operator*=(Double_t)TVector3inline
operator*=(const TRotation &)TVector3
operator+=(const TVector3 &)TVector3inline
operator-() constTVector3inline
operator-=(const TVector3 &)TVector3inline
operator=(const TVector3 &)TVector3inline
operator==(const TVector3 &) constTVector3inline
operator[](int) constTVector3inline
operator[](int)TVector3inline
Orthogonal() constTVector3inline
Perp() constTVector3
Perp(const TVector3 &) constTVector3
Perp2() constTVector3inline
Perp2(const TVector3 &) constTVector3inline
Phi() constTVector3
Print(Option_t *option="") constTVector3
PseudoRapidity() constTVector3
Pt() constTVector3inline
Pt(const TVector3 &) constTVector3inline
Px() constTVector3inline
Py() constTVector3inline
Pz() constTVector3inline
Rotate(Double_t, const TVector3 &)TVector3
RotateUz(const TVector3 &)TVector3
RotateX(Double_t)TVector3
RotateY(Double_t)TVector3
RotateZ(Double_t)TVector3
Scalar typedefTVector3
SetMag(Double_t)TVector3inline
SetMagThetaPhi(Double_t mag, Double_t theta, Double_t phi)TVector3
SetPerp(Double_t)TVector3inline
SetPhi(Double_t)TVector3
SetPtEtaPhi(Double_t pt, Double_t eta, Double_t phi)TVector3
SetPtThetaPhi(Double_t pt, Double_t theta, Double_t phi)TVector3
SetTheta(Double_t)TVector3
SetX(Double_t)TVector3inline
SetXYZ(Double_t x, Double_t y, Double_t z)TVector3inline
SetY(Double_t)TVector3inline
SetZ(Double_t)TVector3inline
Theta() constTVector3
TLorentzVector classTVector3friend
Transform(const TRotation &)TVector3
TVector3()TVector3inline
TVector3(Double_t x, Double_t y, Double_t z)TVector3inline
TVector3(const Double_t *)TVector3inline
TVector3(const Float_t *)TVector3inline
TVector3(const TVector3 &)TVector3inline
Unit() constTVector3
X() constTVector3inline
x() constTVector3inline
XYvector() constTVector3inline
Y() constTVector3inline
y() constTVector3inline
z() constTVector3inline
Z() constTVector3inline
~TVector3()TVector3inlinevirtual